计算机科学
教育游戏
基于游戏的学习
点(几何)
知识转移
认知
认知负荷
选择(遗传算法)
对结果的了解
多媒体
数学教育
人机交互
知识管理
心理学
人工智能
数学
经济
神经科学
几何学
管理
任务(项目管理)
作者
Zheyu Liu,Zhou Weilan,Zhou Ji-hui,Jian-Qing Gao,Kunchen Guo,Weijin Cui
标识
DOI:10.1109/cscwd49262.2021.9437664
摘要
Educational games can facilitate teaching and learning. However, research on feedback types in educational games requires further investigation. Feedback in educational games could enhance students' learning, but it is not the more complex the feedback, the better. This study investigated the effects of different types of feedback in games on students' learning. The results indicated that when learning goals point to knowledge retention, receiving knowledge of correct response (KCR) or receiving elaborated feedback (EF) was better than receiving knowledge of results (KR). When learning goals point to knowledge transfer, receiving EF was better than receiving KCR or receiving KR, and receiving KCR was better than receiving KR. The results of this study integrate knowledge retention, knowledge transfer and learner cognitive load to inform the selection of educational game feedback types.
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