触觉技术
可穿戴计算机
执行机构
计算机科学
可穿戴技术
帧(网络)
虚拟现实
触觉知觉
人机交互
模拟
嵌入式系统
人工智能
电信
作者
Dae‐Young Lee,Seung Hee Jeong,Andy J. Cohen,Daniel M. Vogt,Matthias Kollosche,Geoffrey Lansberry,Yiğit Mengüç,Ali Israr,David R. Clarke,Robert J. Wood
出处
期刊:Soft robotics
[Mary Ann Liebert, Inc.]
日期:2022-07-20
卷期号:9 (6): 1186-1197
被引量:46
标识
DOI:10.1089/soro.2021.0098
摘要
With advances in mobile computing and virtual/augmented reality technologies, communicating through touch using wearable haptic devices is poised to enrich and augment current information delivery channels that typically rely on sight and hearing. To realize a wearable haptic device capable of effective data communication, both ergonomics and haptic performance (i.e., array size, bandwidth, and perception accuracy) are essential considerations. However, these goals often involve challenging and conflicting requirements. We present an integrated approach to address these conflicts, which includes incorporating multilayered dielectric elastomer actuators, a lumped-parameter model of the skin, and a wearable frame in the design loop. An antagonistic arrangement-consisting of an actuator deforming the skin-was used to achieve effective force transmission while maintaining a low profile, and the effect of the wearable frame and structure was investigated through lumped-model analysis and human perception studies.
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