娱乐
业务
营销
芯(光纤)
广告
体育管理
体育营销
公共关系
政治学
计算机科学
市场营销管理
关系营销
电信
法学
作者
Kirstin Hallmann,Thomas Giel
标识
DOI:10.1016/j.smr.2017.07.011
摘要
Highlights• Reflecting whether eSports can be considered as a sport.• eSports lack core physical activity elements and organisational structures.• Some acknowledged sports also lack physical activity elements.• There is a lot of potential for marketers within the eSports business.• Staging experiences might be in particular useful for marketers.
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