计算机科学
继电器
车载自组网
无线自组网
计算机网络
Python(编程语言)
网络数据包
随机博弈
广播辐射
博弈论
分布式计算
无线
电信
量子力学
操作系统
物理
数理经济学
经济
功率(物理)
微观经济学
数学
作者
Muhammd Jafer,M. Arif Khan,Sabih ur Rehman,Tanveer Zia
标识
DOI:10.1109/vtc2021-fall52928.2021.9625528
摘要
A vehicular ad-hoc network consists of multiple local networks due to the limited communication range of Onboard Processing Unit utilised by participating vehicles. Therefore, multiple re-transmission attempts by relay vehicles are required to propagate an original information packet. However, these necessary re-transmissions cause Broadcast Storm Problem (BSP) which can in-turn create network congestions. This paper addresses the issues associated with BSP by proposing an Optimised Relay Vehicle Selection (ORVS) mechanism. To devise the strategy for an ORVS mechanism, an Evolutionary Game (EG) strategy is utilised that consists of a novel payoff function. In addition to this, we also propose a (BG) to simulate a VANET environment, which is implemented using Python, for collection of results. The numerical results obtained by the proposed EG are compared with the existing techniques, which show better performance by the ORVS mechanisms produced by the game theoretical approaches.
科研通智能强力驱动
Strongly Powered by AbleSci AI