亲爱的研友该休息了!由于当前在线用户较少,发布求助请尽量完整地填写文献信息,科研通机器人24小时在线,伴您度过漫漫科研夜!身体可是革命的本钱,早点休息,好梦!

Effectiveness of Behaviorally Designed Gamification Interventions With Social Incentives for Increasing Physical Activity Among Overweight and Obese Adults Across the United States

心理干预 超重 医学 物理疗法 激励 随机对照试验 体质指数 干预(咨询) 老年学 护理部 外科 病理 经济 微观经济学
作者
Mitesh S. Patel,Dylan S. Small,Joseph D. Harrison,Michael Fortunato,Ai Leen Oon,Charles A. L. Rareshide,Gregory Reh,Gregory Szwartz,James Guszcza,David Steier,Pameljit Kalra,Victoria Hilbert
出处
期刊:JAMA Internal Medicine [American Medical Association]
卷期号:179 (12): 1624-1624 被引量:118
标识
DOI:10.1001/jamainternmed.2019.3505
摘要

Importance

Gamification, the use of game design elements in nongame contexts, is increasingly being used in workplace wellness programs and digital health applications. However, the best way to design social incentives in gamification interventions has not been well examined.

Objective

To assess the effectiveness of support, collaboration, and competition within a behaviorally designed gamification intervention to increase physical activity among overweight and obese adults.

Design, Setting, and Participants

This 36-week randomized clinical trial with a 24-week intervention and 12-week follow-up assessed 602 adults from 40 states with body mass indexes (calculated as weight in kilograms divided by height in meters squared) of 25 or higher from February 12, 2018, to March 17, 2019.

Interventions

Participants used a wearable device to track daily steps, established a baseline, selected a step goal increase, were randomly assigned to a control (n = 151) or to 1 of 3 gamification interventions (support [n = 151], collaboration [n = 150], and competition [n = 150]), and were remotely monitored. The control group received feedback from the wearable device but no other interventions for 36 weeks. The gamification arms were entered into a 24-week game designed using insights from behavioral economics with points and levels for achieving step goals. No gamification interventions occurred during follow-up.

Main Outcomes and Measures

The primary outcome was change in mean daily steps from baseline through the 24-week intervention period.

Results

A total of 602 participants (mean [SD] age, 39 [10] years; mean [SD] body mass index, 30 [5]; 427 [70.9%] male) were included in the study. Compared with controls, participants had a significantly greater increase in mean daily steps from baseline during the intervention in the competition arm (adjusted difference, 920; 95% CI, 513-1328;P < .001), support arm (adjusted difference, 689; 95% CI, 267-977;P < .001), and collaboration arm (adjusted difference, 637; 95% CI, 258-1017;P = .001). During follow-up, physical activity remained significantly greater in the competition arm than in the control arm (adjusted difference, 569; 95% CI, 142-996;P = .009) but was not significantly greater in the support (adjusted difference, 428; 95% CI, 19-837;P = .04) and collaboration (adjusted difference, 126; 95% CI, −248 to 468;P = .49) arms than in the control arm.

Conclusions and Relevance

All 3 gamification interventions significantly increased physical activity during the 24-week intervention, and competition was the most effective. Physical activity was lower in all arms during follow-up and only remained significantly greater in the competition arm than in the control arm.

Trial Registration

ClinicalTrials.gov identifier:NCT03311230

科研通智能强力驱动
Strongly Powered by AbleSci AI
科研通是完全免费的文献互助平台,具备全网最快的应助速度,最高的求助完成率。 对每一个文献求助,科研通都将尽心尽力,给求助人一个满意的交代。
实时播报
8秒前
北克完成签到 ,获得积分10
15秒前
潇潇完成签到 ,获得积分10
32秒前
45秒前
50秒前
Autumn完成签到 ,获得积分10
1分钟前
1分钟前
科研通AI2S应助倩倩采纳,获得10
1分钟前
1分钟前
1分钟前
1分钟前
倩倩发布了新的文献求助10
1分钟前
科研通AI6.4应助倩倩采纳,获得10
1分钟前
1分钟前
1分钟前
2分钟前
凉面完成签到 ,获得积分10
2分钟前
传奇3应助轻松新之采纳,获得10
2分钟前
2分钟前
2分钟前
千听听发布了新的文献求助10
3分钟前
千听听完成签到,获得积分10
3分钟前
journey完成签到 ,获得积分10
3分钟前
3分钟前
想起了拥抱完成签到 ,获得积分10
3分钟前
4分钟前
大模型应助可靠的不愁采纳,获得30
4分钟前
4分钟前
鲁滨逊完成签到,获得积分10
4分钟前
鲁滨逊发布了新的文献求助10
4分钟前
4分钟前
iman完成签到,获得积分10
4分钟前
4分钟前
yayika完成签到 ,获得积分10
4分钟前
4分钟前
Yas完成签到,获得积分10
5分钟前
5分钟前
5分钟前
yc完成签到,获得积分20
5分钟前
5分钟前
高分求助中
(应助此贴封号)【重要!!请各用户(尤其是新用户)详细阅读】【科研通的精品贴汇总】 10000
PowerCascade: A Synthetic Dataset for Cascading Failure Analysis in Power Systems 2000
Picture this! Including first nations fiction picture books in school library collections 1000
Signals, Systems, and Signal Processing 610
Unlocking Chemical Thinking: Reimagining Chemistry Teaching and Learning 555
Photodetectors: From Ultraviolet to Infrared 500
Cancer Targets: Novel Therapies and Emerging Research Directions (Part 1) 400
热门求助领域 (近24小时)
化学 材料科学 医学 生物 纳米技术 工程类 有机化学 化学工程 生物化学 计算机科学 物理 内科学 复合材料 催化作用 物理化学 光电子学 电极 细胞生物学 基因 无机化学
热门帖子
关注 科研通微信公众号,转发送积分 6358820
求助须知:如何正确求助?哪些是违规求助? 8172864
关于积分的说明 17211032
捐赠科研通 5413850
什么是DOI,文献DOI怎么找? 2865269
邀请新用户注册赠送积分活动 1842712
关于科研通互助平台的介绍 1690788