Creating a neuroanatomy education model with augmented reality and virtual reality simulations of white matter tracts

虚拟现实 神经解剖学 增强现实 背景(考古学) 医学 考试(生物学) 教育测量 医学教育 教育计划 课程 计算机科学 人机交互 心理学 解剖 教育学 古生物学 生物 政治学 法学
作者
Muhammet Enes Gurses,Elif Gökalp,Neslihan Nisa Geçici,Abuzer Güngör,Mustafa Berker,Michael E. Ivan,Ricardo J. Komotar,Aaron Cohen‐Gadol,Uğur Türe
出处
期刊:Journal of Neurosurgery [Journal of Neurosurgery Publishing Group]
卷期号:141 (3): 865-874 被引量:3
标识
DOI:10.3171/2024.2.jns2486
摘要

OBJECTIVE The utilization of digital technologies has experienced a notable surge, particularly in cases where access to cadavers is constrained, within the context of practical neuroanatomy training. This study evaluates augmented reality (AR)– and virtual reality (VR)–based educational models for neuroanatomy education. METHODS Three-dimensional models were created using advanced photogrammetry. VR- and AR-based educational models were developed by arranging these 3D models to align with the learning objectives of neurosurgery residents and second-year medical students whose cadaveric training was disrupted due to an earthquake in Turkey. Participants engaged with and evaluated the VR- and AR-based educational models, followed by the completion of a 20-item graded user experience survey. A 10-question mini-test was given to assess the baseline knowledge level prior to training and to measure the achievement of learning objectives after training. RESULTS Forty neurosurgery residents were trained with a VR-based educational model using VR headsets. An AR-based educational model was provided online to 200 second-year medical students for their practical neuroanatomy lesson. The average correct answer rates before the training were 7.5/10 for residents and 4.8/10 for students. These rates were significantly improved after the training to 9.7/10 for residents and to 8.7/10 for students (p < 0.001). Feedback from the users concurred that VR- and AR-based training could significantly enhance the learning experience in the field of neuroanatomy. CONCLUSIONS VR/AR-based educational models have the potential to improve education. VR/AR-based training systems can serve as an auxiliary tool in neuroanatomy training, offering a realistic alternative to traditional learning tools.
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