2019年冠状病毒病(COVID-19)
严肃的游戏
2019-20冠状病毒爆发
新生儿复苏
严重急性呼吸综合征冠状病毒2型(SARS-CoV-2)
培训(气象学)
复苏
远程医疗
心理学
医学
医疗急救
医学教育
多媒体
计算机科学
病毒学
急诊医学
政治学
地理
内科学
医疗保健
疾病
爆发
气象学
传染病(医学专业)
法学
作者
Serena Bardelli,Giulio Del Corso,Massimiliano Ciantelli,Marta Del Pistoia,Rosa Teresa Scaramuzzo,Armando Cuttano
出处
期刊:Games for health journal
[Mary Ann Liebert]
日期:2024-07-25
标识
DOI:10.1089/g4h.2023.0197
摘要
The social restrictions imposed by the COVID-19 pandemic have disrupted traditional teaching methods and encouraged the development of innovative and safer approaches based on distance learning. Among these novel techniques, digital game-based learning (DGBL) is a method that facilitates learning through the efficient use of interactive software tailored to the user.
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