用户生成的内容
内容管理
多样性(控制论)
数字内容
计算机科学
数字生态系统
产品(数学)
数字经济
通过镜头测光
内容(测量理论)
价值(数学)
中国
内容创建
业务
多媒体
万维网
社会化媒体
镜头(地质)
工程类
知识管理
地理
数学分析
人工智能
考古
机器学习
数学
石油工程
几何学
作者
Wilson Hua,Carmen Leong,Jie Yu
出处
期刊:International Conference on Information Systems
日期:2017-01-01
被引量:3
摘要
This paper explores the user-generated digital content ecosystem. User-generated
content (UGC) is not new in Information Systems. Nonetheless, few research has looked
in-depth the value of these content beyond marketing purposes. Considering the
increasing variety of content that users can produce and the ease of distribution, the
content industry has long been adapting to the disruptions, realizing that these selfgenerated
contents can bring challenging management issues. This paper offers an
analysis of the recent emergence of digital celebrities, or Wanghong in China. By
adopting value co-creation as the theoretical lens, this study aims to 1) expand the
contemporary understanding of UGC as the core product of digital content industry,
shedding light on the economic value of self-generated content as part of creative and
cultural industry, and 2) articulate the evolution of the user-generated digital content
ecosystem, providing an actionable view of ecosystem strategy
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