刮擦
成对编程
计算机科学
数学教育
任务(项目管理)
敏捷软件开发
计算机程序设计
多媒体
心理学
程序设计语言
软件工程
软件开发
工程类
系统工程
软件
作者
Liat Bodaker,Rinat B. Rosenberg‐Kima
标识
DOI:10.1080/15391523.2022.2036653
摘要
The COVID-19 pandemic raised the need to examine online learning methods also in young children. This study examined elementary school children's performance and attitudes during and toward an online programming learning activity utilizing the pair-programming Agile method that may foster 21st-century skills, including collaboration and computational thinking. Forty 4th–6th grade children with basic programming knowledge of Scratch were randomly assigned to either a pair-programming or solo-programming condition. Overall, children in both conditions enjoyed the online learning activity and completed it successfully. In particular, pair-programming seemed to entail an extra benefit to girls who generally preferred working in pairs. Nevertheless, children in the pair condition took longer to complete all tasks, perceived the third task, which was completed individually, as more difficult, and were less active when their partner was more competent. Implications for post-COVID-19 learning are discussed.
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