计算机科学
虚拟实境
任务(项目管理)
人机交互
虚拟现实
管理
经济
作者
Zhen Meng,Changyang She,Guodong Zhao,Muhammad Ali Imran,Mischa Döhler,Yonghui Li,Branka Vucetic
标识
DOI:10.1109/mwc.019.2200605
摘要
As an emerging concept, the Metaverse has the potential to revolutionize social interaction in the post-pandemic era by establishing a digital world for online education, remote healthcare, immersive business, intelligent transportation, and advanced manufacturing. The goal is ambitious, yet the methodologies and technologies to achieve the full vision of the Metaverse remain unclear. In this article, we first introduce the three infrastructure pillars that lay the foundation of the Metaverse, that is, human-computer interfaces, sensing and communication systems, and network architectures. Then, we depict the roadmap toward the Metaverse, consisting of four stages with different applications. To support diverse applications in the Metaverse, we put forward a novel design methodology -- task-oriented design -- and further review the challenges and potential solutions. In the case study, we develop a prototype to illustrate how to synchronize a realworld device and its digital model in the Metaverse by task-oriented design, where a deep reinforcement learning algorithm is adopted to minimize the required communication throughput by optimizing the sampling and prediction systems subject to a synchronization error constraint.
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