计算机科学
Python(编程语言)
板球
卷积神经网络
手势
电子游戏
人工智能
电子游戏开发
游戏编程
计算机图形学(图像)
计算机视觉
多媒体
语音识别
游戏开发者
游戏设计
程序设计语言
游戏设计文档
生物
生态学
作者
Sai Surya Teja Gontumukkala,Yogeshwara Sai Varun Godavarthi,Bhanu Rama Ravi Teja Gonugunta,Suja Palaniswamy
标识
DOI:10.1109/icccnt54827.2022.9984411
摘要
In the era of computer-based games, every other game is being computerized. The work involves implementing a Hand Gesture Based Hand Cricket Game, i.e., Once the player starts playing by keeping his/her video, the hand gestures of the player are recognized and the score of the player is calculated until he gets out of the game or video. It is implemented in two Approaches i.e., first one using own dataset and custom-developed Convolutional Neural Network (CNN) and another using MediaPipe inbuilt model in Python Using OpenCV, Keras, and MediaPipe Packages. The trained CNN gave an accuracy of 0.9767 after ten epochs trained.
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