心理学
侵略
对手
社会心理学
社会关系
社会困境
人际交往
背景(考古学)
困境
数学
生物
统计
认识论
哲学
古生物学
作者
Ming Peng,Xiaohui Wang,Wang Chen,Tianlong Chen,Mengfei Cai,Xiaojun Sun,Yiwen Wang
标识
DOI:10.1016/j.neuropsychologia.2021.108025
摘要
Humans are social animals and need to cooperate to survive. However, individuals are not cooperative in every social interaction, and their cooperation may depend on social context. The present study used a social dilemma game to investigate whether an opponent's tendency to be cooperative over time influenced a player's behavior and neural response to outcomes in the game. University students ("players") thought they were playing against other students ("opponents") in the Chicken Game but were actually playing against a programmed computer. Participants were randomly assigned to play with an opponent who tended to be competitive (cooperative 20% of the time) or who tended to be cooperative (cooperative 80% of the time). The results showed that early in the game, participants in both groups adopted a "tit-for-tat" strategy. However, as the game progressed and the opponent's behavioral tendency became more noticeable, players in the competitive-opponent group became generally more cooperative to limit their losses. ERPs analyses indicated that players had a higher P300 and larger theta power in response to the opponent's aggression but not to the opponent's cooperation when their opponent showed a tendency to be cooperative vs. competitive. The results suggest that people adjust their cooperative behavior based on their opponent's behavior in social interaction, and aggression captures more attention than cooperation in this process.
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