业务
价值创造
共同创造
价值(数学)
计算机科学
过程管理
营销
知识管理
工商管理
机器学习
作者
Laura Clemente,Gesualda Iodice,Francesco Carignani,Fabio Greco,Francesco Bifulco
出处
期刊:Measuring Business Excellence
[Emerald (MCB UP)]
日期:2024-02-06
卷期号:28 (2): 209-221
被引量:4
标识
DOI:10.1108/mbe-09-2023-0133
摘要
Purpose The purpose of this paper is, through an exploratory analysis, to identify good practices implemented by international museums in the phygital context and their classification in terms of customer experiences, in order to identify innovative cultural value creation and co-creation practices. Design/methodology/approach The authors adopt a qualitative approach of multiple case studies. The analysis conducted formed the information base through which to proceed with the classification of phygital customer experiences through the extended reality technologies framework Findings The analysis conducted on the selected international museums shows that the phygital formula can take on different characteristics depending on the technologies used and the purpose to be achieved and can be a useful tool for the co-creation of cultural value. Originality/value The originality of this contribution lies in the comparative analysis proposed among the case studies to intercept best practices in the phygital field, in the classification of phygital experiences through a novel frame of reference and in the identification of prospects for improvement of an emerging phenomenon in the literature on cultural sector management.
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