Nikolaos-Marios T. Kokolakis,Kyriakos G. Vamvoudakis
出处
期刊:IEEE transactions on neural networks and learning systems [Institute of Electrical and Electronics Engineers] 日期:2022-10-10卷期号:35 (3): 3130-3143被引量:14
This article develops a safe pursuit-evasion game for enabling finite-time capture, optimal performance as well as adaptation to an unknown cluttered environment. The pursuit-evasion game is formulated as a zero-sum differential game wherein the pursuer seeks to minimize its relative distance to the target while the evader attempts to maximize it. A critic-only reinforcement learning (RL)-based algorithm is then proposed for learning online and in finite time the pursuit-evasion policies and thus enabling finite-time capture of the evader. Safety is ensured by means of barrier functions associated with the obstacles, which are integrated into the running cost. Using Gaussian processes (GPs), a learning-based mechanism is devised for safely learning the unknown environment. Simulation results illustrate the efficacy of the proposed approach.