硅上液晶
虚拟现实
亮度
增强现实
数字微镜装置
数字光处理
液晶显示器
计算机图形学(图像)
显示设备
计算机科学
有机发光二极管
光电子学
光学
材料科学
物理
人工智能
纳米技术
投影机
图层(电子)
操作系统
作者
En‐Lin Hsiang,Zhiyong Yang,Qian Yang,Po‐Cheng Lai,Chih‐Lung Lin,Shin‐Tson Wu
出处
期刊:Advances in Optics and Photonics
[The Optical Society]
日期:2022-11-09
卷期号:14 (4): 783-783
被引量:63
摘要
Augmented reality (AR) and virtual reality (VR) have the potential to revolutionize the interface between our physical and digital worlds. Recent advances in digital processing, data transmission, optics, and display technologies offer new opportunities for ubiquitous AR/VR applications. The foundation of this revolution is based on AR/VR display systems with high image fidelity, compact formfactor, and high optical efficiency. In this review paper, we start by analyzing the human vision system and the architectures of AR/VR display systems and then manifest the main requirements for the light engines. Next, the working principles of six display light engines, namely transmissive liquid crystal display, reflective liquid-crystal-on-silicon microdisplay, digital light processing microdisplay, micro light-emitting-diode microdisplay, organic light-emitting-diode microdisplay, and laser beam scanning displays, are introduced. According to the characteristics of these light engines, the perspectives and challenges of each display technology are analyzed through five performance metrics, namely resolution density, response time, efficiency/brightness/lifetime, dynamic range, and compactness. Finally, potential solutions to overcoming these challenges are discussed.
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