沉浸式(数学)
结构方程建模
虚拟现实
认知负荷
认知
计算机科学
背景(考古学)
人机交互
教学模拟
教育技术
体验式学习
多媒体
心理学
数学教育
数学
机器学习
古生物学
神经科学
生物
纯数学
作者
Wen Huang,Rod D. Roscoe,Scotty D. Craig,Mina C. Johnson‐Glenberg
标识
DOI:10.1177/07356331211053630
摘要
Virtual reality (VR) has a high potential to facilitate education. However, the design of many VR learning applications was criticized for lacking the guidance of explicit and appropriate learning theories. To advance the use of VR in effective instruction, this study proposed a model that extended the cognitive-affective theory of learning with media (CATLM) into a VR learning context and evaluated this model using a structural equation modeling (SEM) approach. Undergraduate students ( n = 77) learned about the solar system in a VR environment over three sessions. Overall, the results supported the core principles and assumptions of CATLM in a VR context (CATLM-VR). In addition, the CATLM-VR model illustrated how immersive VR may impact learning. Specifically, immersion had an overall positive impact on user experience and motivation. However, the impact of immersion on cognitive load was uncertain, and that uncertainty made the final learning outcomes less predictable. Enhancing students’ motivation and cognitive engagement may more directly increase learning achievement than increasing the level of immersion and may be more universally applicable in VR instruction.
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