计算机科学
博弈论
企业管理
数理经济学
功能(生物学)
运筹学
数学
进化生物学
生物
业务
工商管理
作者
Richard Bellman,Charles E. Clark,D. G. Malcolm,Clifford J. Craft,Franc M. Ricciardi
出处
期刊:Operations Research
[Institute for Operations Research and the Management Sciences]
日期:1957-08-01
卷期号:5 (4): 469-503
被引量:225
摘要
The subject of this paper is a multi-stage, multi-person business game which will be used for executive training purposes by the American Management Association. A discussion of the basic philosophy of game play, and of the many analytical, computational, and conceptual difficulties encountered in the construction of business games, is followed by a description of the game in question, as actually constructed and played, with particular attention to four features which, it is felt, merit consideration: (1) Absence of an explicit criterion function; (2) Principle of marginal change; (3) Hidden formulas; (4) Minimal computation. The game (which, in a number of preliminary plays with top management participating, has met with a favorable reception) is outlined in some detail with a view to showing how it circumvents or overcomes a number of the obstacles described.
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