满足
游戏娱乐
业务
营销
广告
冒险
探索性因素分析
比例(比率)
价值(数学)
探索性研究
心理学
社会学
地理
服务(商务)
计算机科学
社会心理学
艺术
地图学
机器学习
人类学
视觉艺术
操作系统
作者
Mark J. Arnold,Kristy E. Reynolds
标识
DOI:10.1016/s0022-4359(03)00007-1
摘要
Given the increasing importance of entertainment as a retailing strategy, this study identifies a comprehensive inventory of consumers’ hedonic shopping motivations. Based on exploratory qualitative and quantitative studies, a six-factor scale is developed that consists of adventure, gratification, role, value, social, and idea shopping motivations. Using the six-factor hedonic shopping motivation profiles, a cluster analysis of adult consumers reveals five shopper segments, called here the Minimalists, the Gatherers, the Providers, the Enthusiasts, and the Traditionalists. The utility of the proposed scale is discussed both for future research and retail strategy.
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